For Grade 9–12 students

Junior 2026

NationalLevelRoboticandInnovationChallenge

IdeaInnovationImpact

20 & 21 November 2026 EIT, Faridabad
--Days
--Hrs
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Organised by

  • Echelon Institute of Technology — An initiative by The Last Centre
  • Guru Gobind Singh Indraprastha University
  • IEEE Student Branch STB13981, EIT Faridabad
₹2,00,000

Cash prize pool

8

Events

2

Days of competition

₹100

Entry per student, per event

Open to Grade 9–12 students with valid school ID · Solo or teams of up to 4

Three zones · Eight events

Pick your arena

Every event at Junior Technovia sits in one of three zones. Enter as many events as your team can handle.

Zone 01

Speed & Precision

Autonomous logic and pilot reflexes, raced against the clock on tracks built to punish mistakes.

  • Line Follower
  • Robo Hurdle Challenge
  • Drone Obstacle Challenge

Zone 02

Combat & Strategy

Head-to-head arenas where torque, traction and tactics decide who walks away with the win.

  • Robo Soccer
  • Robo Tug of War
  • Robo War

Zone 03

Innovation

Ideas and builds judged on originality, execution and real-world impact.

  • Project Exhibition
  • Business Model Canvas & Startup Pitch

The line-up

Choose your challenge

Day 2 · 21 NovJT01

Speed & Precision

Line Follower

Speed · Precision · Strategy

Control
Autonomous
Max size
25 cm cube
Attempts
2
Day 1 · 20 NovJT02

Speed & Precision

Robo Hurdle Challenge

Speed · Precision · Agility

Control
Wireless
Max weight
5 kg
Run
Single
Day 2 · 21 NovJT06

Speed & Precision

Drone Obstacle Challenge

Speed · Precision

Frame
≤ 450 mm
Battery
6S LiPo
Attempts
2
Day 1 · 20 NovJT03

Combat & Strategy

Robo Soccer

Combat · Strategy

Match
2 × 5 min
Max weight
5 kg
Arena
8 × 4 ft
Day 1 · 20 NovJT05

Combat & Strategy

Robo Tug of War

Combat · Strategy

Max weight
5 kg
Round
1–2 min
Knockouts
Best of 3
Day 2 · 21 NovJT04

Combat & Strategy

Robo War

Push · Ram · Out-manoeuvre

Max weight
10 kg
Max size
40 cm cube
Match
2–3 min
Day 2 · 21 NovJT08

Innovation

Project Exhibition

Showcase · Innovate · Inspire

Demo
≈ 5 min
Projects
1 / team
Score
100 pts
Day 1 · 20 NovJT07

Innovation

Business Model Canvas & Startup Pitch

Ideas today · Startups tomorrow

Pitch
5 min
Q&A
3 min
Score
100 pts

Schedule

Two days. Eight events.

Tap any event for its full specs and rules. Exact reporting times will be shared with registered teams.

Day 1

Friday, 20 Nov 2026

Day 2

Saturday, 21 Nov 2026

Prize pool

worth of cash prizes

Cash for the top 3

Assured cash prizes for the top positions in every event.

₹100 entry

Registration is ₹100 per student, per event.

Pre-event training

Optional training sessions before the event to help teams prepare.

Free transportation

Free transport from key stops of Faridabad & Delhi.

Certificate for all

Every participant receives a certificate of participation.

Race day

From pit to podium

  1. 01

    Register

    Sign up solo or as a team of up to 4, for one or more events.

  2. 02

    Inspection

    Every robot and drone passes a technical and safety check.

  3. 03

    Practice

    Optional pre-event training, plus a practice run where the event allows.

  4. 04

    Compete

    Official runs, matches or pitches. Best valid result counts.

  5. 05

    Podium

    Top 3 in each event take home cash prizes.

Rulebook

General rules

These apply to every competition. Event-specific specs and rules are on each event card. Participation means you accept these rules.

Official rule book (PDF)

Safety takes priority over competition results at all times.

1.1Before You Start your Run / Match / Game
  • Only registered participants, approved referees, judges, and authorized competition staff may enter the competition area.
  • Coaches, teachers, mentors, parents, and spectators must remain outside the marked competition boundary.
  • Participants may enter the arena only after receiving permission from the referee or arena marshal.
  • Participants must not move, modify, mark, damage, or interfere with the official arena, obstacles, scoring equipment, or other competition equipment.
  • Every robot or drone must be presented in its final competition configuration and must successfully pass the technical and safety inspection before participating.
  • The robot or drone must comply with the specified size, weight, power, battery, and safety requirements of its category.
  • The robot must be placed completely inside the designated Start Zone/Start Box before the start signal.
  • Participants must ensure that batteries are securely mounted and all electrical and mechanical connections are safe before entering the arena.
1.2Starting the Run or Match
  • The referee will provide the official start instruction, which may be given verbally, through a buzzer, light, countdown, or other approved signal.
  • The official clock will start according to the specific rules of the competition.
  • Any intentional movement of the robot or drone before the official start signal may be considered a false start.
  • The first false start may result in a warning or restart, as decided by the referee.
  • A second false start may result in cancellation of the attempt, a time penalty, or disqualification, depending on the competition.
  • Participants must not activate or operate the robot before the referee gives permission.
1.3During the Run or Match
  • The robot or drone must remain within the designated competition area unless the event rules specifically permit otherwise.
  • Participants must follow the prescribed course and must not intentionally skip obstacles, gates, checkpoints, goals, or other required sections.
  • Shortcuts or movement through prohibited areas are not permitted.
  • Participants must not touch, lift, push, steer, reposition, repair, or otherwise physically assist their robot during an official run unless the specific event rules permit intervention.
  • Participants must not touch scoring objects, arena equipment, obstacles, or an opponent's robot unless permitted by the referee.
  • Teams must not intentionally interfere with another team's robot, drone, controller, wireless signal, sensors, camera, or communication system.
  • Only the permitted wireless technologies, communication frequencies, and power levels may be used.
  • Teams must not use any external device, person, communication channel, or software to gain an unfair competitive advantage.
  • Any intentional attempt to disrupt another team's operation may result in a penalty or disqualification.
1.4Touch, Reset and Repositioning
  • A human intervention includes touching, moving, pushing, lifting, steering, carrying, repositioning, restarting, or manually controlling the robot when such intervention is not permitted.
  • If intervention is allowed under a particular event, the referee will record the intervention and apply the specified penalty or reset rule.
  • A team cannot request a reset simply because the robot has made an error, stopped, followed the wrong path, or performed poorly.
  • A reset may be permitted when the event rules specifically provide for it or when an official arena/equipment fault has affected the run.
  • Any repair or adjustment during a run or match requires referee permission.
  • A team must not use a reset to gain an unfair strategic advantage.
1.5Finish of an Attempt or Match

An attempt or match will officially end when:

  • The robot reaches the designated finish line, goal, or final checkpoint.
  • The required task or objective has been successfully completed.
  • The official time limit expires.
  • The robot becomes unable to continue according to the rules of that competition.
  • The referee stops the run or match.
  • The robot enters a prohibited area.
  • A safety violation occurs.
  • The team is disqualified.
  • The participant or team voluntarily withdraws from the attempt.

The official recorded time and score will be determined by the referee or the official timing/scoring system.

1.6Referee and Judge Authority

The referee has the final authority during an active run or match.

The referee may:

  • Start, pause, stop, reset, or end a run or match.
  • Stop an unsafe robot or drone.
  • Require a robot, drone, battery, or equipment to be removed from the arena.
  • Order a reset or repositioning where permitted.
  • Apply penalties for rule violations.
  • Record Did Not Finish (DNF) where applicable.
  • Request additional technical or safety inspection.
  • Stop a match because of an arena, equipment, weather, electrical, communication, or safety issue.
  • Approve a replay when a genuine official/arena fault has significantly affected the result.

Fairness: Referees and judges shall enforce the published rules consistently and shall not change scoring criteria or penalties to favor or disadvantage any particular team.

1.7Arena Fault and Replay

An Arena/Official Fault means a problem caused by the organizers or official competition equipment that significantly affects a team's performance.

Examples include:

  • Official timer failure.
  • Failure of organizer-provided equipment.
  • Scoring-system malfunction.
  • Incorrect arena setup.
  • Failure of organizer-provided power supply.
  • Official communication-system failure.
  • Obstacle or arena equipment being incorrectly positioned.
  • An unexpected obstruction in the competition area not caused by the participating team.

A replay or restart may be approved when:

  • The fault significantly affected the team's result.
  • The fault was not caused by the participating team.
  • The referee/judges determine that a fair result cannot otherwise be obtained.

No replay will normally be given because:

  • The robot battery was discharged.
  • The robot malfunctioned.
  • The program contained an error.
  • The operator made a mistake.
  • The team selected an unsuccessful strategy.
  • The robot failed to follow the course.
  • The team believes it could achieve a better result on another attempt.

The final decision regarding replay rests with the referee/judging panel.

1.8Mandatory Safety Rules
  • Participants must never cross or bypass a safety barrier without permission.
  • All robots must have safe and properly insulated electrical connections.
  • Damaged, swollen, leaking, improperly secured, or otherwise unsafe batteries are strictly prohibited.
  • Loose wires, exposed hazardous electrical connections, unstable components, and uncontrolled moving mechanisms are not permitted.
  • Robots must not have exposed sharp edges or dangerous components that may injure participants or damage the arena.
  • Fire, explosives, ammunition, hazardous chemicals, high-voltage systems, projectile weapons, and other dangerous mechanisms are strictly prohibited.
  • Robo War robots may use only approved non-hazardous pushing/immobilizing mechanisms.
  • Drone participants must use propeller guards where specified and must operate only within the designated flight area.
  • Emergency stop systems, where provided, must remain accessible to authorized competition staff.
  • Participants must immediately follow any emergency-stop or safety instruction given by the referee or Safety Officer.
  • A robot or drone stopped for safety reasons must not be restarted without referee or Safety Officer permission.
  • Spectators, coaches, mentors, and parents must remain behind the designated safety boundary.
  • The Safety Officer or referee may immediately stop a competition activity whenever an unsafe condition is identified.
  • Participants must report damaged batteries, broken components, unusual heating, smoke, sparks, or other safety concerns to the organizers immediately.
  • Safety takes priority over competition results at all times.
1.9Technical Inspection

Before participating in an official run or match:

  • Each robot/drone must undergo technical and safety inspection.
  • The inspection may include verification of:
    • Dimensions
    • Weight
    • Battery
    • Operating voltage
    • Motor/power system
    • Wireless controller
    • Emergency-stop arrangement, where applicable
    • Safety guards
    • Mechanical construction
  • The organizers may perform a random re-inspection at any stage of the competition.
  • A robot found to be outside the permitted specifications may be given an opportunity to correct the issue before the competition, subject to the organizers' decision.
  • A team that deliberately modifies its robot after inspection to gain an unfair advantage may be disqualified.
  • The technical committee's decision regarding compliance with the published specifications will be final.
1.10Battery and Electrical Safety
  • Only rechargeable batteries within the permitted voltage and specification of the respective category may be used.
  • Batteries must be securely fixed inside or on the robot/drone.
  • Damaged or visibly swollen Li-ion/LiPo batteries must not be used.
  • Battery terminals must be properly insulated to prevent accidental short circuits.
  • Batteries must not be charged inside the competition arena unless a designated charging area is provided.
  • Participants must use an appropriate charger and charging method for their battery type.
  • Charging unattended batteries is strictly prohibited.
  • The organizers may refuse the use of any battery that appears unsafe.
1.11Team Conduct and Sportsmanship
  • Participants must behave respectfully toward other teams, judges, referees, volunteers, and organizers.
  • Abusive, threatening, discriminatory, or inappropriate behavior will not be tolerated.
  • Teams must not deliberately damage another team's robot, drone, equipment, or property.
  • Teams must not copy, steal, interfere with, or intentionally reverse-engineer another team's design during the competition.
  • Participants must not engage in cheating, unauthorized communication, signal interference, or other unfair practices.
  • Any dispute must be raised politely through the designated team representative.
  • Unsportsmanlike conduct may result in a warning, penalty, match loss, or disqualification.
1.12Technical Failure and Team Responsibility
  • Teams are responsible for the proper functioning of their own robot, drone, controller, batteries, software, and other equipment.
  • Normal technical failures, programming errors, battery depletion, loose connections, or operator errors will generally not qualify for a replay.
  • Teams should carry essential spare components, batteries, tools, and cables where permitted.
  • Repairs may be performed only in the designated preparation/repair area unless the referee gives permission otherwise.
  • Participants must not attempt repairs inside an active competition arena.
1.13Penalties and Disqualification

Depending on the severity of the violation, the referee may issue:

  • Verbal warning
  • Time penalty
  • Score penalty
  • Restart
  • Loss of attempt
  • Loss of match
  • Did Not Finish (DNF)
  • Removal from the current round
  • Disqualification from the competition

Immediate disqualification may be applied for serious violations including:

  • Deliberate interference with another team.
  • Use of prohibited weapons or hazardous mechanisms.
  • Intentional damage to the arena or another team's equipment.
  • Deliberate cheating or manipulation of scoring.
  • Repeated safety violations.
  • Unauthorized modification after technical inspection.
  • Use of prohibited communication or control systems.
  • Serious misconduct toward participants, officials, or organizers.
1.14Final Decision
  • All teams are expected to understand the published rules before participating.
  • Any situation not specifically covered in the rule book will be decided by the Competition Committee/Head Referee based on safety, fairness, and the overall intent of the competition.
  • The decision of the Head Referee and Competition Committee shall be final and binding for the event.
  • Participation in the competition constitutes acceptance of these rules and regulations.
1.15Common Rules for All Competitions
  • Participants must be students of Classes 9–12 and carry valid school/student identification.
  • A team may participate only in the category/categories permitted by the event organizers.
  • All robots/drones must undergo technical inspection before competition.
  • Participants are responsible for bringing their own equipment, batteries, controllers, tools, and required accessories unless otherwise specified.
  • Only low-risk, school-appropriate designs will be permitted.
  • Lithium batteries, chargers, electrical connections, and mechanical systems must be handled responsibly.
  • Any intentional interference with another team's equipment will result in disqualification.
  • Teams must follow instructions from referees, judges, and safety officials.
  • Participants must wear appropriate closed footwear and follow the venue's safety requirements.
  • Organizers reserve the right to modify match duration, number of attempts, or competition format depending on the number of registrations and venue conditions.
  • The decision of the judges/referees will be final and binding.
✓Pre-competition checklist

All teams

  • All participants are students of Classes 9–12 and carry valid school/student identification.
  • We have read the General Rules and the rules of every event we are entering.
  • Our team has nominated a representative to raise any dispute politely.
  • We will follow instructions from referees, judges, and safety officials at all times.

Robot & drone events

  • The robot/drone is in its final competition configuration and within its event's limits.
  • Batteries are undamaged, securely mounted, and have insulated terminals.
  • Wiring is tidy: no loose wires, exposed connections, or uncontrolled moving parts.
  • No sharp edges or prohibited mechanisms; the controller is fully wireless where required.
  • Ready for technical and safety inspection (Robo Hurdle teams: report 30 minutes early).
  • Spare batteries, tools and cables packed; closed footwear on.

Startup pitch & project exhibition

  • Our idea/project is original; any third-party parts or code are clearly identified.
  • Business Model Canvas submitted / project title and abstract registered by the deadline.
  • Every team member can explain the idea/project and answer the judges' questions.
  • Presentation, poster and equipment are ready, and any demo follows the safety rules.

Sponsorship

Partner with innovation

Put your brand in front of young engineers and innovators. Custom packages and in-kind partnerships (kits, prizes, software, mentoring) are welcome.

Sponsorship proposal

Diamond sponsor

₹31,000

Premium visibility

  • Prominent logo on event branding
  • Opening / closing ceremony acknowledgement
  • Dedicated social media recognition
  • Promotional stall or product display

Gold sponsor

₹21,000

Connect with emerging talent

  • Logo on sponsor panels & banners
  • Session or ceremony acknowledgement
  • Social media mention
  • Promotional material at the venue

Silver sponsor

₹11,000

Support student achievement

  • Logo on the sponsor board
  • Collective social media post
  • Promotional material for participants
  • Official appreciation certificate

Event sponsor

₹5,000/ event

Own a competition

  • Official sponsor of one competition
  • Logo on event signage
  • Present prizes at your event
  • Event-specific social recognition

Registrations open

Your bot.Our track.20 & 21 November 2026.

₹100 per student, per event · Teams of 1–4 · Grade 9–12 · EIT, Faridabad

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